View Full Version : Shatter collision gets deformed

04 April 2010, 10:40 AM
Hi all.
I created a ball (rigid bodie passive) and some bricks. One of the bricks have a solid shatter only with 2 shard count and 2 seed values. The problem here is that when the ball its the brick (whose have the shatter) the brick gets deformed while floating on space, after the ball hits the brick. What i want do is the brick do not lose is shape. Any suggestions?

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04 April 2010, 10:40 AM
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