View Full Version : follicle and wire deformer help

04 April 2010, 04:05 AM

Just having some problems creating custom feather setup for a wooden bird. I've been trying to get a follicle setup with wire deformers bending my feathers into position but I just can't seem to get the right combination of mel to make a single wire deformer for each geometry feather.

Using something like this right now:
wire -li 1 -w $wireC $newFeath[0];

where $wireC is the hair curve generated by maya while adding the hair system and $newFeath[0] is the feather geometry.

The problem is that this iteratively adds wires to every new feather, so first feather has 1 wire, second has 2, third has 3 and so forth.

I think this must be something to do with the selection (I've tried using -is flag and I get some errors).

Frustrating since I can't seem to decipher the wire documentation enough to make proper sense of it ... or maybe it's just the first day back after a long weekend :D

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04 April 2010, 04:05 AM
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