View Full Version : generating from a high OBJ from HDD?

03 March 2010, 11:32 AM
Hey guys,
in mudbox 1.07 you could create a disp map without having to load the high resolution mesh onto mudbox, just read it straight from the hard drive.I can't seem to find this in mudbox 2010, any ideas if that's still possible?
thanks a lot

03 March 2010, 11:43 AM
think there is no way to do that in mud2010 anymore...

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03 March 2010, 11:43 AM
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