View Full Version : c4d to zbrush and back

03 March 2010, 07:48 PM

I have been struggling with this. I'm trying to take a model from c4d to zb 3.5 and back. When I export the model as a obj and the displacement map from zbrush(I followed a tutorial I found on youtube about this) and then open it in c4d it does not look right. I scale the texture to 100 but when I open it in C4D it asks what size to scale the obj. I've tried both 100 and 1 and it's still doesn't looks right.

I can create a model in zbrush and export that out along with the displacement map and that all works great, its just the models I import/export are giving me issues. I know this has probably been brought up a a lot and I'm missing something but I can't figure it out


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03 March 2010, 07:48 PM
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