View Full Version : Relighting in nuke

03 March 2010, 11:16 PM
hello nukers,
anyone got any idea how can i composite a surface normals pass from maya in nuke,
i have searched around cgtalk and found this link
it tells you the 2 passes you need to make it work
the surface normals
and the pointworld
but how can i composite that in nuke?


03 March 2010, 11:15 AM
thats another useful link i have found on vfx talk

and ofcourse roy's masterclass on the foundry

CGTalk Moderation
03 March 2010, 11:15 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.