View Full Version : Vray for Maya - Compositing shader?

03 March 2010, 11:41 AM
I frequently use the "Use Background" shader in Maya for shadow/reflection catchers.
However, the transparency of this shader doesn't seem to work in Vray for Maya which pretty much makes it useless (it just renders pure black instead of semi-transparent).

Is there another way to get some kind of shadow/reflection shader working in Vray for Maya?

03 March 2010, 01:17 AM
vray has reflection and shadow render passes that work just fine. No separate shader needed.

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03 March 2010, 01:17 AM
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