View Full Version : ZProject Brush in 3.2 Mac

02 February 2010, 04:54 PM
I'm trying to project a texture from a photo onto my model. I used the image plane plugin to get my photo onto the canvas. Then, I select the ZProject tool, switch to move, and adjust the action line. Then I switch back to draw and paint over the model but nothing happens. I turned colorize on and off, but it didn't make a difference. I made sure RGB is on and Zadd is off. Am I doing something wrong, or does this just not work in the Mac version. If so, is there any other way I can "paint" a photosourced texture onto my model. I prefer not to hand paint this.
I also tried to use the image plane plugin in projection master, and it gave me an error saying this is incompatible with my version of ZBrush. Those are the only two methods I know.

CGTalk Moderation
02 February 2010, 04:54 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.