View Full Version : Female Character WIP - Smooth Edge Loop
02 February 2010, 06:35 AM
Hello. I've been LEARNING 3d for some time and just went through the digital tutors creating human tutorials. Anyway I want to use my character for a test game using UDK. Turns out the tutorial can't be used for gaming because the poly count is way too high after you smooth the model. There in lies the problem. My character smoothed looks REALLY ugly and causes shadow artifacts in the game engine due to it's harsh edges (yes normals are smoothed). Is there a way I can smooth the edges quickly? I will attach some images for your review.