View Full Version : Stereography in Nuke

02 February 2010, 09:57 AM

How far Nuke is flexible for conversion of a 2D image in to 3d-stereoscopic image.

Any help(tutorial/tips) is much appriciated.


02 February 2010, 10:17 AM
Check the fxphd guides on the foundry's site:

Better yet, take one of their courses on Nuke that deals with stereoscopy extensively:

02 February 2010, 02:04 AM
Thanks for the links.

I checked those. They explain how the stereo comp is in Nuke with 2 eyes(L & R).

Is there any technique that to convert a 2D image(there is no L ro R - just a single image) in to 3D stereoscopic image in Nuke!

02 February 2010, 02:11 AM
Stereoscopic requires a L & R view. If you can wrap your head around nuke's 3D engine, you may be able to project the video onto placeholder geometry and render two slightly offset cameras.

02 February 2010, 02:21 AM
Great! will try that.

02 February 2010, 10:33 AM
Also, check out the tutorial called "Rotoscoping workflow to convert 2D into 3D" using mocha:

You may not have mocha, but the general workflow should be applicable to Nuke as well.

02 February 2010, 12:13 PM
there is no automatic way to make a stereoscopic image pair from a regular 2d image... there are 3 general workflows possible or even a mix of them...

you can manually create a depth map of your image and use that for a displacment effect to generate the 2nd view. there's a plugin for nuke (i think it's part of the furnace plugins) that can create a depth map from parallax movements but i think the use is quite limited.

you can rotoscope individual elements and layer them in 3d space giving a 3-d effect but the elements will look flat like cardboards and you have to recreate hidden geometry.

you can use matching 3d geometry and camera-projections as suggested.

i think you first have to evaluate the specific shot or scene and then decide which tools will give the best results.

Here's a good article by tim sasson about 2d to 3d conversion:

cheers, dennis

02 February 2010, 02:41 AM
@Dennis - the link is not working for me.

I checked the "mocha" workflow. That's nice.

There is a plugin "Ocula" which is for Nuke.

Mr.Simon explains the workflow of the plugin in terms of comp mode where you have two eyes already rendered.

02 February 2010, 03:03 PM
oops... sorry, here's the right one:

02 February 2010, 11:18 AM
Got it and its very informative. Thanks.

02 February 2010, 12:27 PM
there's a realtime conversion solution by TriDef, but i think it's use is quite limited for professional productions

02 February 2010, 04:34 PM
Better yet, take one of their courses on Nuke that deals with stereoscopy extensively:

The Nuke and Stereo course will be offered in the coming spring April term. This course is Nuk203 taught by myself.

02 February 2010, 11:24 AM
Hi Dani,

saw your website and blog. Its impressive and very imformative.

When are you going to release the new DVD?

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02 February 2010, 11:24 AM
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