View Full Version : Work I did on MAG

02-05-2010, 01:46 AM
Hey guys, im Chris. I work for Zipper Interactive and this is some of the stuff I did for MAG. Mostly vehicles and secondary objectives. All casted for high res models. 1024 diffuse, 512 normal and 256 spec




02-06-2010, 08:54 AM
Your work looks great, but that white background is a bad idea for prop renders. Dark gray seems to be the standard these days for really making props pop.

Are you able to show wires and texture flats?

Also that van looks really bland compared to the rest of the work.

02-06-2010, 10:09 AM
Yeah the Van is more bland because its a screen grab from maya, default lights. I can post wires and textures sometime if I ever get any freetime maybe.

02-07-2010, 08:17 PM
wow, impressive. did you have to rig any of these for movements or are they going to be static?

02-07-2010, 11:47 PM
Aren't you required to put a watermark on your images?
If not thats great, but usually companies wont let you post images without credit.

02-08-2010, 07:17 PM
Yeah these were all rigged and animated. As for the watermark, the fact that I said it was for MAG is usually good enough. And the objects are unique enough to not really be mistakable for something else.

02-08-2010, 08:04 PM
Good looking stuff, dude :thumbsup:

thanks for sharing

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