View Full Version : Help with Zbrush and maya

02 February 2010, 05:14 PM

-A did a model in maya and exported to zbrush .obj
-Imported to zbrush
-Subdivide 3 times
-Delete subdivide ( to maintain same number of polygons)
-Open in maya .obj exported from zbrush, The model is diferent.

How i can keep the same model


02 February 2010, 01:21 PM
wheres the difference?

02 February 2010, 04:47 PM
Hi Lizzard4000

You can see in the last picture, the geometry its small
a want the geometry keep same


02 February 2010, 02:50 PM
That's just the way ZBrush works, it deforms all the levels while you work. You could easily deform the new mesh to match the old one, if you needed to.

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02 February 2010, 02:50 PM
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