View Full Version : Nuke Training and Resources
02-03-2010, 10:42 AM
Please only post Nuke and Nuke related training and resources to this thread. I will try to maintain a concurrent list at the top of the thread.
The Foundry: Nuke Training Videos (http://www.thefoundry.co.uk/pkg_examples.aspx?ui=CBC2593A-2C9F-4EF9-84BE-C198B0171453)
The Foundry: Nuke Training Resources (http://www.thefoundry.co.uk/pkg_training.aspx?ui=CBC2593A-2C9F-4EF9-84BE-C198B0171453)
The Foundry: YouTube Channel (http://www.youtube.com/TheFoundryChannel)
fxphd - Online vfx training (http://www.fxphd.com/index.php)
Digital Tutors - Nuke Training (http://www.digitaltutors.com/09/training.php?cid=203&view=all)
VFX vault (http://www.vfxvault.com/vfxvault.com/Tutorials.html)
RmanConnect: Renderman display driver to render straight into Nuke
02-03-2010, 01:29 PM
digital tutors :
Nuke - An Introduction for After Effects Users:
02-03-2010, 05:57 PM
Renderman display driver to render straight into Nuke
02-03-2010, 07:04 PM
I can't recommend it enough.
02-04-2010, 12:58 PM
You can see the list of all the videos here:
02-12-2010, 10:36 PM
Maya to Nuke Workflow:
Some simple D.O.F. with zBlur in Nuke:
Nuke - Motion Blur avec OFlow:
Nuke Rotoscoping Basics\Basic Composite:
Export Maya camera to Nuke .chan file quick'n'dirty tutorial
02-17-2010, 02:42 AM
Hi, and hey, a Nuke forum!
Cinema 4D users might try SteadyCHAN
to Export and Import chan files
used by i.e. Nuke and Terragen2 Animation.
SteadyCHANEXPORT is typically a one button function.
SteadyCHANIMPORT may need a few extra steps for Camera
Please read the included SteadyCHAN_READ_ME.txt
for detailed information.
SteadyCHAN is tested in R10.5 to R11.5.
It may work in R10 but will not install in earlier versions.
Download at: tcastudios (http://tcastudios.com) -> xfiles
Lennart Wåhlin - tcastudios
04-11-2010, 11:51 AM
Introduction to NukeX
they have covered new set of tools which are introduced in nukeX
you can also check other training providers like fxphd and more
06-09-2010, 08:43 PM
Ex'pression College for Digital Arts offers classes in Nuke through http://expression.pro .
08-25-2010, 07:00 PM
SteadyCHAN is updated with Terragen 2.1 Animation
custom .chan format for direct camera transfers with TG2.1
and simple ASCII format (Cinema space and rotation order)
for generic use.
The additions make no difference to Nuke,
but interface is cleaner (no "Save Report" pop up).
For more info please read the included READ_ME.
tcastudios (http://homepage.mac.com/tcastudios) -> xfiles.
10-04-2010, 11:45 PM
SteadyCHAN updated for Cinema R12
Import / Export of chan and txt files
tcastudios (http://homepage.mac.com/tcastudios) -> xfiles
Lennart Wåhln - tcastudios
04-19-2011, 07:39 PM
This is a fantastic Nuke training program-
Nuke: Introduction to Production Nuke (http://www.expression.pro/index.php?option=com_joomla_lms&Itemid=11&task=course_guest&id=123)
This class introduces the Nuke compositing environment to the digital artist experienced in basic compositing techniques. Primary focus will be on the tools and work flows which set Nuke apart from other compositing systems, the theory behind those differences, and why they help complete shots quickly and accurately.
12-21-2011, 09:47 PM
I posted this in the common thread below but feel that this is a better place for it. I have just finished the first draft of a Wiki I am putting together for my compositing students. Here it is:
It has been designed for newbies. Any feedback welcome.
10-01-2012, 01:20 AM
Nuke Station (nukestation.com) has a bunch of great tutorials for Nuke.
11-26-2013, 03:45 PM
I'm able to offer a free training course, in London on the 16/17 Dec, where artists will receive hands on Nuke training in stereo - artists will get to work on their own shot (which are part of a short film that I have directed) - and these can be used for their own showreels.
Experience of compositing is helpful but not essential. Perfect for the After-Effects whizz with little or no experience of node-based compositing or someone with some Nuke experience but not with working in stereo.
To qualify for this free training experience artists must have one of the following:
1. your own ltd company based in London OR
2. be employed by a small ltd company based in London OR
3. be a jobbing freelancer living in London with a UTR (the unique tax reference used by the self employed)
This is because the training is being supported by a London college. If you'd like to take part or want more info, please email: email@example.com (http://firstname.lastname@example.org).
12-17-2013, 07:05 PM
I'd like to know if there is any Nuke training in New York.
I'll be there for a few months, taking a few VFX classes, and would like an intensive course on Nuke.
Does anyone know of Nuke courses in NY?
10-09-2015, 11:15 PM
Hello there, my name is Hugo Guerra. I am a Portuguese VFX Supervisor & Cinematic Director living and working in London.
I love Visual Effects, Video Games, Books and Films and because I have always believed that sharing is the best way to move foward in any industry I am creating a new You Tube Channel called Hugo's Desk. And the best part? It’s all free.
Here are some of the playlists I have prepared for you guys:
Hugo Descontructs… (In this playlist I deconstruct some of my work in Nuke node by node)
Hugo Lectures… (Lectures, keynotes and showcases I record around the world)
Hugo Teaching… (Playlist with every tutorial I have made so far (the free ones))
And if you also like gaming, film and geeks stuff:
Hugo Plays… (Where I do some live Let’s Plays of my favourite games)
Hugo Interviews… (Interviews with industry people from the VFX and Gaming world)
Hugo Recommends… (My personal recommendations in Games, books and films)
So hope you enjoy my videos, much more to come (only 1 month old so far) and please subscribe, share, comment and like. Also follow my on Twitter:
Check my body of work:
And if you want to help my You Tube Channel, then donate at Patreon:
Sharing knowledge since 1978 because we all just have to be better...
Thanks so much and see you guys around.
11-06-2015, 08:48 PM
I've got a trouble green screen matchmove on camera's zoom-in when
all the marker points (+ sign on green screen) being disappear throuh the shot.
How can I continue the matchmoving process with those marker points who went out
of the shot. Since that the rest is only a whole of green color screen without any points.
I'm asking for a favor if some one else answer me, please.
Thanks so much