View Full Version : Character Model - Mech/Soldier Suit
05 May 2002, 09:55 PM
It weighs in at ~2000 triangles with all the gear, 1700 sans the shoulder pads, hydraulics, and
geometry made pivots. The gun is just a place holding stand-in.
05 May 2002, 11:17 PM
05 May 2002, 03:01 AM
very very nice. do you have any concept art you can show us?
06 June 2002, 12:16 PM
let just say one thing ; it rocks !!!
looks a litle like halo guys , are you in the industry ? ?
could you talk about your textures ? let make im move to !!!!
you rock :buttrock:
06 June 2002, 06:12 PM
Thanks for the comments.
I actually didn't do any concept art before starting on this particular model.
Regarding the texturing, I did something a little different. Instead of doing the normal gadget painting, I decided to go with a lot of flat coloring - meaning each polygon facet has a slightly different shade of green. And instead of hiding the edges I try to accentuate them with subtle shading.
Here's a screen shot showing a little more of the suit.
I'm not employed at this time, I'm actually looking for work.
I have worked in the industry though, two years.
01 January 2006, 07:00 AM
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