View Full Version : character : metal head space pirate WIP

08 August 2003, 05:39 AM
work in progress, have the head modeled and textured still working on the rest of the body at the moment any critz?? things I could do to improve and how to do it maybe??? I'm using Max5 and photoshop. Just kinda learned a little bit about how to work the uvw's so I'm still working on learning how to clean stretching and what not.

08 August 2003, 05:41 AM
yeah I just realized to get the image small enough to be posted it loses all quality so maybe no need for a crit sorry. Wont post again till I get my own web site(hopefully soon). Again I apologize for wasting space.

08 August 2003, 09:50 PM
if you want i can host your zebsite no ads ans its free

mail me @ or send a pm

08 August 2003, 01:46 AM
Now THAT is a nice piece of work. Is it your original design? I really like it - has a lot of character and good design.

Only suggestions would be that the hair looks too grainy and could use some differentiation in the color.

And the metal plate on the head -- looks suspiciously like it divides the head in half. Try an off-center, angeled version and I think it would look more geniune.

Very nice! Can't wait to see the full version.

08 August 2003, 02:19 AM
yeah its an original, no concept for it. I'm making it up as I go. The only guidlines for the character is that he is going to be a pilot of a mech, so he has to fit in the cockpit. I'm not sure how to change the hair texture actually, cause its just a series of splines, I dont have access to any plugins, so right now its just a phong shader with a grey color. Ill post a wire frame and progress a.s.a.p. hopefully Teckniel, you can help me out that would be great.

08 August 2003, 06:01 AM
i emaild you with the information im back online in about 8.30 ouwers cause i need to work

08 August 2003, 08:33 PM
Very nice. It kind of reminds me of the character in "The Dark Crystal"...

Is it possible for you to post a larger image somewhere?

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