XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : B-Movie Entry: James Gaczkowski

01-23-2010, 05:27 PM
James Gaczkowski is entered in the "B-Movie" update: View Challenge Page (http://features.cgsociety.org/challenge/b-movie/view_entries.php?challenger=19319)

Latest Update: Storyboards / pre-visualization: cityscape with lightning
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1265025018_medium.jpg (http://forums.cgsociety.org/showthread.php?p=6332842#post6332842)

01-23-2010, 05:32 PM
Welcome :)

01-24-2010, 09:06 AM
Thanks! Good luck to you and to everyone here. This should be a lot of fun :)

01-24-2010, 12:36 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264336594_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264336594_medium.jpg)

This is a volcano concept for my piece. I am going to do a lavaman that attacks a city. This is the volcano that he comes from. The video will be in color even though this image is black and white.

01-24-2010, 01:47 PM
Nice start!


01-24-2010, 02:57 PM
Thanks! good luck to you too Staszek!

01-24-2010, 11:07 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264374443_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264374443_medium.jpg)

This is a concept for the lavaman emerging from the volcano.

01-25-2010, 03:38 AM
Nice concept, i am not sure how you are planning to pull it off, in 3D i assume it'll take a lot of dynamics dev! well, it's looking good anyways, keep it up!


01-25-2010, 05:17 AM
Very nice... I can feel the wraith of the Lavaman....

01-25-2010, 10:50 AM
@amir jahanlou -- it will probably end up being a combination of things like metaballs on particles, sph fluids, and animated displacement. it will be fun to develop!

@Yongkiat -- I was thinking of calling it "Rise of the Lavaman" or "The Fury of the Lavaman". "Wrath of the Lavaman" has a nice ring to it too :)

01-25-2010, 11:08 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264460920_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264460920_medium.jpg)

A person takes a picture of lavaman. Lavaman vomits fire on him.

01-27-2010, 08:15 AM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264580127_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264580127_medium.jpg)

This is a test of lavaman made of up metaballs. The motion of the animation looks promising but the mesh doesn't. I would definitely have to do several layers with this method. I will post the video soon.

I am now moving on to sph/fluids. I hope it will give me a better looking mesh.

01-27-2010, 04:42 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264610529_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264610529_medium.jpg)

Software: Houdini

This is the video test of the first metaball setup. I think this might work. I will definitely try layering the effect which should help the mesh look better.

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=107811)

01-27-2010, 04:55 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264611340_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264611340_medium.jpg)

Software: Houdini

Same as the last post, but this video has a 4:3 aspect so the embedded player should work now...

This is the video test of the first metaball setup. I think this might work. I will definitely try layering the effect which should help the mesh look better.

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=107813)

01-27-2010, 05:03 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264611837_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264611837_medium.jpg)

Software: Houdini

Trying to get the embedded player to work with the video...trying a different codec now...

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=107814)

01-27-2010, 05:05 PM
I can't seem to get the embedded player to work. I didn't think there was anything else to check for besides 4:3 (like 640x480) and .flv

I guess I will try again tomorrow. I am not sure what I can do differently to get the video to embed.

01-27-2010, 06:06 PM
By the way, you can download the .flv locally and watch it. It's only about 1 mb for the whole video. I will have to do some more tests to figure out why the video isn't working in the embedded player...

01-27-2010, 06:47 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264618055_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264618055_medium.jpg)

Software: Houdini

I hope the embedded video works this time...

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=107823)

01-27-2010, 07:39 PM
i watched video by saving it ( player didnt worked )

cool test!

01-27-2010, 10:49 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264632594_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264632594_medium.jpg)

Software: Houdini

test to get embedded video working

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=107843)

01-27-2010, 11:32 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264635155_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264635155_medium.jpg)

Software: Houdini

test to get embedded video working

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=107848)

01-27-2010, 11:37 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264635459_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264635459_medium.jpg)

Software: Houdini

still trying to get any video to embed...
this time I am uploading the 640x480 flv from xp instead of vista. I am running out of things to try!

If anyone has any ideas please let me know!

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=107849)

01-28-2010, 12:50 AM
Wow! Tim from Ballistic Media fixed it! All the videos that I have uploaded work now.

Here is the relevant thread if anyone is interested...

01-28-2010, 10:53 AM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264675997_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264675997_medium.jpg)

This is adjusting the amount of lava. There is a low res proxy mesh under the lava. I am now going to try layering the effect and post the results.

01-28-2010, 10:48 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264718884_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264718884_medium.jpg)

This shader should get me what I need. It will animate outwards to keep the lava flowing. I will have to check the scale of the noise against the shot once everything is placed together.

I have most of the story done so I should be able to knock out the rest of the key storyboards soon.

Hopefully I will have a video test of this shader soon. This is still basic. I will add in the eyes, effects, final mesh, animation, and there will be a lot of work in post production.

01-29-2010, 05:44 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264787090_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264787090_medium.jpg)

Software: Houdini

This is a test of the lavaman with a shader. It is missing facial details of the mesh and effects. From this point I am ready to do lavaman shot work.

I am going to produce the rest of my storyboards now, then I will be able to start constructing my shots.

Play Video >> (http://features.cgsociety.org/challenge/b-movie/player.php?entry_id=108028)

01-29-2010, 08:50 PM
Test looks great.
I like very much this slow lava movement and extracting density of drops ( behaving very well )

01-30-2010, 09:20 AM
Wow, this Houdini thing is pretty cool, never worked on it, as a matter of fact never even opened the app, but should give it a shot sometime after the challenge..... looking good ! keep it up!

01-31-2010, 01:55 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264946100_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264946100_medium.jpg)

Storyboard for opening sequence.

01-31-2010, 11:38 PM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264981130_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1264981130_medium.jpg)

Another storyboard from opening sequence.

02-01-2010, 11:50 AM
http://assets.cgsociety.org/challenge/entries/27/19319/19319_1265025018_medium.jpg (http://assets.cgsociety.org/challenge/entries/27/19319/19319_1265025018_medium.jpg)

view of city, lighting and thunder

02-01-2010, 12:10 PM
Nice lava test,and the ideea is great! Keep up the good work!

02-02-2010, 04:24 PM
Wow, I like the lava test. Quick question though, are we going to see its eyes? I'm a bit curious as to how it'll look like with the moving lava and stuff.

Best of luck!

02-02-2010, 05:28 PM
Thanks for the comments everyone!

@icegene--yes we will definitely see lavaman's eyes. It'll should be pretty simple to accomplish. I use particles that are skinned together as a mesh surface. Houdini has the ability to subtract a volume from this surface, allowing me to carve out eye sockets. Then I can add in whatever glowy eye things I'd like.

I have a lot of shots to do so I am just gonna go for it. The lavaman should be in one of the shots I will be working in about 2 weeks. Maybe I should test it before then...hmmmm :)

02-10-2010, 12:20 AM
Great idea! All the best!

02-10-2010, 10:14 AM
You got very good simulation there. Congrats!

Imagine this in motion with all the little pieces flying around. Fantastic!

Good luck m8!

03-04-2010, 11:34 PM
As everyone says, idea is good and simulations are great...
Good luck improving it...

CGTalk Moderation
03-04-2010, 11:34 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.