View Full Version : Animation - walk cycles please critique
08 August 2003, 04:37 AM
please critique and help me get better!!!!
regular walk cycle (http://www.devourax.com/animations/walkcycleNormal.mpg)
funkified walk cycle (http://www.devourax.com/animations/walkCycleEnhanced.mpg)
feel free to right click and save target as, so you can watch it in your movie player to have it loop!
08 August 2003, 07:43 PM
You need to show more frames....there isn't even a cycle there....
08 August 2003, 07:48 PM
if you right click and "save the target as" on those links you will then be able to save the movies to your hard drive. then when you look at them using windows media player (or whatever player you use) you can loop them, and then you will see the full walk cycle (over and over again til your heart's content). Thus the term "Walk Cycle".
08 August 2003, 10:47 PM
i don't like the head/shoulder bob in the cycle it makes him look weird.
and somehow he looks like hes limping
and theres no weight shift for carrying the boom box.
those are what i think
08 August 2003, 10:55 PM
I guess I could have got a little carried away with the overlapping action and follow through in my walk, that could probably lead to weird head bobs, and the possible limping look.
I agree with the weight shift thing, good point.
Thanks for the constructive crit, that's why i'm posting here.
08 August 2003, 05:09 PM
Is there no one else amongst the amazing animators that frequent this site who will critique my measly little walk cycles?
08 August 2003, 04:41 PM
i like a lot the way he walks, but i think you should have more counteractions for the fingers/hands and for the feet, even if it's hard to notice on the feet when you play the walk cycle at 25fps.
Applying counter actions on the members gives more flexibility to the movements and more weight to the character... and also i would say that the feet should go a little bit higher during the passing position. That's all i can say. i really like your little guy! i hope this will help you...
08 August 2003, 08:20 PM
You've made some good points that I've never noticed before. I'll keep those in mind - big help!
08 August 2003, 08:56 PM
see my face, i'm glad i could help!
01 January 2006, 12:00 AM
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