View Full Version : 2D Environment: Jungle
08 August 2003, 02:47 AM
A game screen painted for the children's CD Rom game "Jumpstart Animals." Painted using Painter 7 and Photoshop 7. Copyright Vivendi Universal Games
08 August 2003, 07:20 AM
Amazing! Great work here! :thumbsup:
08 August 2003, 11:26 AM
wow thats really nice, hehe it looks creepy for kids, for sure :)
08 August 2003, 01:13 PM
Thankgs for youe comments guys!:)
08 August 2003, 01:29 PM
how long did this take to do? I have some questions about your company, can I email you?
08 August 2003, 01:49 PM
Eric: This image took about 7 days. This image is a actually 6 scrolling screens combined into one...and is very highrez..so it took me a bit of time to get the game play set up right. I always aim to create pleasing images with good functionality.
Yes, you can definetly e-mail me anytime with any questions.
my e-mail is firstname.lastname@example.org
Thanks for your interest
08 August 2003, 03:02 AM
Your environments are wonderful, good to see this kinda stuff posted here. Tight but with style and great saturation of color. :beer:
08 August 2003, 05:54 AM
08 August 2003, 11:08 AM
I love the texture on that fallen tree, nice atmosphere as well!
08 August 2003, 03:19 PM
08 August 2003, 04:28 PM
thanks krot and massie
08 August 2003, 12:29 AM
very nice..great use of color and good sense of light..
i checked your site too..lots of great work..:thumbsup:
08 August 2003, 06:25 AM
:love: i saw it and now i love it . Great work. i could only repeat the best things ;).:eek: =amazing
08 August 2003, 01:20 PM
WOW!! It great work!
That color is very beautiful and exquisite !
How big original size in you painting?:eek:
08 August 2003, 04:15 PM
Stealth Pharaoh: glad you like the site
inframicrobe: Original size of the whole panaromic was around 7000 pixels wide and 2000 pixels high...sowehere's around there anyways.
08 August 2003, 08:24 PM
it reminds me the 2D platform good old games... oh, i miss them, someone should do a game with that pic in the background (with varient speed for each game for depth perception... i mean closer layers go faster...) anyway - :applause:
01 January 2006, 12:00 AM
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