XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : B-Movie Entry: Kimmo Ala-Ojala

01-19-2010, 09:31 PM
Kimmo Ala-Ojala is entered in the "B-Movie" update: View Challenge Page (http://features.cgsociety.org/challenge/b-movie/view_entries.php?challenger=19080)

Latest Update: Final Image: Beings From 9th Dimension
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268856377_medium.jpg (http://forums.cgsociety.org/showthread.php?p=6417609#post6417609)

01-24-2010, 11:48 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1264376896_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1264376896_medium.jpg)

Yep, well my theme in this challenge is going to be as the title says. and Im going to use my old script to generate these 'beings'.
Heres a taste of these beings and my portfolio thread about them:

01-25-2010, 12:04 AM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1264377866_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1264377866_medium.jpg)

testing some angle and beings

01-28-2010, 11:08 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1264720093_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1264720093_medium.jpg)

testing different material for these beigns

01-29-2010, 05:36 AM
very cool stuff here - love the free form styles

not sure where it's going to end up but i'm enjoying the visuals:thumbsup:

02-02-2010, 11:47 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1265154422_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1265154422_medium.jpg)

I desided to stick with the old metal material, but changed the script
so that it creates also these tentacles, controls for them and a cluster
of black eyes.
Now it looks more like a being and I couldnt stop my self, I also created
an expression to create three LOD:s for these. I just set one attribute
now tentacles, eyes and the body have different tesselations....

Damn Im again more interested creating a tool than creating the actual image.
But now I have the beings ready.. so back to the actual image :P

02-03-2010, 12:00 AM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1265155241_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1265155241_medium.jpg)

Test pose

02-13-2010, 01:31 AM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1266024712_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1266024712_medium.jpg)

another test pose

02-13-2010, 01:34 AM
Intriguing image!

02-20-2010, 01:29 AM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1266629380_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1266629380_medium.jpg)

tweaked the being creator script, now it creates hands for them.

02-21-2010, 09:53 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1266789236_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1266789236_medium.jpg)

well, now Ive twaked the materials a bit more.. there seemed to be a bug in the being creator, in the material and reflection section... but now it looks as it should.

and now Ive made also a pose tool for these.. I just select the being root node and a target mesh and it places the feet to the mesh and randomly lifts some of them a bit to the air.

ps. and btw everything you see here is prosedural.. no file textures used

02-25-2010, 12:20 AM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1267057254_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1267057254_medium.jpg)

Heres the scene where Im going to place those beings from the previous image. Buildings are still quite simple..

02-28-2010, 12:36 AM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1267317398_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1267317398_medium.jpg)

detailing and randomizing some houses

03-04-2010, 12:36 AM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1267662974_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1267662974_medium.jpg)

now the buildings are about the finals so Im starting to add these beings to the scene.

03-08-2010, 12:52 AM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268009535_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268009535_medium.jpg)

Added more beings

03-08-2010, 11:13 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268090009_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268090009_medium.jpg)

Well, I believe this might be almoust the finished piece here.. only thing that I might add here are some small clouds to the sky.. and then just render the highrez image.

03-09-2010, 07:07 AM
Hmm.. still something is missing. I was trying to achieve a miniature feeling here in one point and this doesnt have it.. maeby Ill ditch the fog and cranck up the dof.

03-09-2010, 11:04 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268175840_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268175840_medium.jpg)

ok, removed the fog, changed the color to oldish purple and cropped the image a bit. this way the beings get to the center. This might be the final look..

03-10-2010, 07:47 AM
ok, the cropping was a bad idea :). but anyway Im thinking redoing some of the beings heads cos they lack the detail I had in the old nanobots. And somehow its still not as miniature as it should be.

03-10-2010, 09:35 AM
It looks great the renders are very intererting I like it a lot!
and the size image looks great to!

03-10-2010, 05:29 PM
wow, a comment. thanks for the kind words, its been damn quiet here.

03-10-2010, 05:49 PM
hey - this looks really interesting!
The creatures are really strange - nice and pretty unique. Perhaps the camera angle is a bit to straight on to create the right drama. I think lowering it so it looks up at the invaders could be something to try.

03-10-2010, 07:35 PM
This is a great image and I like it a lot, the only thing missing I thinks is some people or vehicles.

03-11-2010, 09:13 AM
I' ve forgot to say I do like it more the previous image with the fog it gives more deep in to it !

03-13-2010, 01:11 AM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268442713_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268442713_medium.jpg)

True 'whitemagus', fog creates a nice depth feeling there. I might put it back in some point. Now Ive rebuilded the beings heads giving them a feaw more iterations so they are more detailed.
And added feaw humans there (if you can see). I have to add quite meny of them because they are so small..

03-13-2010, 12:05 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268481902_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268481902_medium.jpg)

Here is a detail shot of these (even more) falling humans.. the beigns seem to throw them down to the ground. :) shot is without any dof, fog or color corrections.

03-15-2010, 11:58 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268697505_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268697505_medium.jpg)

well, I think this might be the final

03-16-2010, 09:21 AM
glad that I didnt post the final image yet, because I noticed that horizontal fog is on the foreground too as it should be only in the background.. have to fix that. If I then could post the final image. damn, always finding some bugs in it

03-16-2010, 08:09 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268770184_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268770184_medium.jpg)

Software: Maya,mental ray

They are coming and taking over our cities, and they are huge...

This is the story basically and the scene is like a miniature set from a cheap scifi movie.

03-17-2010, 02:25 PM
you are right I totaly missed the humans, It is a pity because you should had use a point of view that we could see them on the foreground.
Still is one of my fav's!

03-17-2010, 02:42 PM
thanks.. I just didnt have the time to bring more humans to the front, so the main view is in the beings.

03-17-2010, 08:06 PM
http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268856377_medium.jpg (http://assets.cgsociety.org/challenge/entries/26/19080/19080_1268856377_medium.jpg)

Software: Maya,mental ray,Photoshop

They are coming and taking over our cities, and they are huge...

Had to fix some things in the Final image. Dof was a bit off and the purple coloring was way too strong. So I would like this to be the actual Final Image.

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