View Full Version : Fluids and particles in Houdini - Personal project

01 January 2010, 06:30 PM
Hi everyone,

I'd like to share with you my last personal project: "Two sticky mud balls".
It's an experiment to understand how fluids, particles, force fields, cloths, wires, fur, wet maps, displacement maps and particles accumulation can work together.

I did everything in Houdini, hope you like it.

Full HD (1920x1080): (

HD (1280x720): (

Low-res (752x423): (

Case study: (

Making of: (



01 January 2010, 11:14 AM
Very well done, sir! Nice to see the level of detail, controlability and layered approach you have here. Pro!


ps I would love to see render with realistic shaders. (like semi-transparent alien-like saliva ;) )

01 January 2010, 01:13 PM
Thanks SYmek,

Do you have any suggestion to do a semi-trasparent alien-like saliva?

I thought to simulate something like this:

Any ideas ? :)

01 January 2010, 09:51 PM
This case study deserves more attention :)

I really like the blobbyness of it. Your particle approach for the left behind trace is very organic and loks natural. You should oda tutorial about it on Vimeo :)

I checked out all your other researches. Nice stuff!

kind regards,

01 January 2010, 01:54 AM
wow,great stuff , the fluid/med is very convincing and looks awesome , and i like the squashiness of the ball , is it some kind of soft body dynamics or cloth sim ?

01 January 2010, 09:55 AM
Thanks Anselm, TP for your compliments.

I'm glad to hear it looks "real" and "convincing".... that was my first aim.

It's a cloth sim; if you like why don't you take a look at case study and the making of and if there is anything you want to ask me, please feel free to do it.

I didn't think the possibility to make a tutorial, but I'll do;
at the moment I already started a new little project... so, I'll let you know... :)


01 January 2010, 03:21 PM
Nice alien-like saliva , i'm also testing some strange behaviors :
The realflow "elastic" is really fun ...

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