I'm a student of animation at The Art Institute Of Vancouver. We have been assigned with asking for constrictive critique within our class as well as on this site. Critique simply saying you like the animation or that you don't like it is great, but I'm also looking for something more such as things to change aesthetically or fundamentally to make a stronger piece.
I am planning to animate for games so I was striving for a style that is more high fidelity than cartoon on this run.
For this cycle I was trying for a middle distance runner who knows how to pace himself and has correct running form. At the bottom is the link to Vimeo.
Thank you all and enjoy!