View Full Version : trouble importing textures back into max from zbrush?

01 January 2010, 02:31 AM

pretty new too zbrush.

having trouble when applying the textures i've exported from my mesh in zbrush back onto the obj. in max?? They don't fit back on the mesh, their just 'blocky'

Any help would be greatly appreciated


01 January 2010, 03:22 AM
Also im using Max 2009 and zBrush 3.5R

The textures generated in zbrush (polypaint and normal) seem to appear fine in that program however when exporting they just dont fit on the mesh in max


01 January 2010, 10:32 AM
maybe you have to flipp them... zbrush is using textures upside down...

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01 January 2010, 10:32 AM
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