View Full Version : How to model this guitar surface?

01 January 2010, 08:18 PM
Hi everyone! Im working on creating a custom guitar, so I can see what I might want to have built in the future, in 3ds Max. Im starting with this body:

And so far I have a Nurbs curve for the outline that has turned out nicely, but Im unsure how to go about modeling the top of the body.

The top is carved, as you can see by the way the light reflects off of it. If we take the outer edge of the body as a reference, then the top protrudes about 1 cm at the highest point.

Now Im fairly new to modeling organic shapes such as this, so any tips on how to proceed with the top are greatly appreciated! Thanks!

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01 January 2010, 08:18 PM
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