View Full Version : Rig and animation problem...
08 August 2003, 08:18 PM
Okay, I have a rig which I'm using the spline IK for my spine. I created a helper which is wired to the end twist angle of the spine, so that when I rotate my helper it rotates the top half of the character along the spine. It works just fine when testing it out. But when I go to "set key" I can set a keyframe at zero then another one anywhere else, but after those two keys, the helper seems to stop working. I can delete these keys and it works again. And it works just fine w/ auto key, no matter how many keys I set. I was wondering if I did something wrong in the wiring parameters, or what???? Any help or ideas would be greatly appreciated :thumbsup: