Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Help with MP5 Gun

12-23-2009, 06:41 PM
hi i am modeling an mp5 sub-machine gun and i would like some advice and tips on how to go about it. I am trying to do a detailed version but Im struggleing to create some of the parts on it.


12-24-2009, 06:58 AM
Like what? I can only give vague advice to a vague question.


12-24-2009, 10:34 AM
+1. If you want specific answers, ask specific questions. Posting screenshots of your progress and naming the used software would be usefull too.

12-24-2009, 10:47 PM
sorry I am new to these forums. The software I am using is 3ds max 10.
These are the 2 parts i need help with as my geometry looks messy.

How would a professional modeller go about making these two parts. What should the geometry look like?

12-31-2009, 03:30 PM
Looks like one part to me... unless you've uploaded a 2nd pic and it's failed to load for me. That part looks like the handle at the front of the HK-MP5. I would model half and duplicate later. Just grab a cube and extrude to create the shape...

12-31-2009, 03:44 PM
Quite easy.
I would loft the outer shape roughly(one half, like suggestes before), convert to Editable Poly, adjust the still flat shape, add a shell modifier to add volume, convert again and refine the dents on the top. When done chamfer the harder edges and apply a turbo- or meshsmooth.

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12-31-2009, 03:44 PM
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