View Full Version : Stereo 3D with realD goggles

12 December 2009, 01:00 PM
Hi there.

How can I achieve 3d effect using the realD goggles that can be found in Avatar? Click here to see the goggles (

I dont want that old red and blue lenses.
And I understand the entire process of delivering 3d effect to the viewer, theoretically speaking. How the camera layout must be carefully made to accomplish the effect and bla bla.

So, if I use that realD goggles with the image below there is no 3D.

If I render my points of view(according to the camera layout to reproduce the human eyes positioning) normally coloured and comp then together will I achieved the expected results? I mean, The WHOLE SECRET behind 3D viewing is within rendering and comping in the right manner?

I am loooking forward for your reply.
Thank you.

12 December 2009, 03:41 PM
Hey Gelero,

I think it has to do with the device you're playing it back on.

If you have both eyes rendered with all the proper seperation/convergences in your red/blue version.

I think its simply a matter of the software you're using to view in conjunction with the device you're displaying it on.

12 December 2009, 05:17 PM
The glasses out of a reel-d theater are circular polarizers so you need to buy a new tv to use them or a pair of projectors. Currently the tv's are brand new(46") and in the $7,000 range. JVC, Sony and a few others just started shipping them back in June. Also Zalman makes a 19" & 22" computer monitor in the $300 range.

Another solution is to purchase an nvidia card with a stereo port, a pair of shutter glasses and a monitor that can do 120hz.

12 December 2009, 10:53 PM
Beaker beat me to it.

Philips also have a new tv that works in 3d without having to wear any glasses.
And it is also alot easier to make 3D animations for this TV, because the 3D part is done by software in the TV and read from a Black and White depth map.

But yes this technology is very expensive at the moment.


12 December 2009, 11:41 PM
Thank you guys for the fast and welcome replies!

12 December 2009, 12:30 AM
But yes this technology is very expensive at the moment.Well the Zalman and the Nvidia solutions only cost a few hundred bucks.

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