Lost Adventurer, Aleks Kirilenko (3D)
LC #42 Pipers Alley

View Full Version : Problem. Details inside.

12-20-2009, 11:25 PM

I'm modeling a room. Simple enough right?

Well I'm having a problem

Now I know I could probably start over from scratch and have it fixed quicker than trying to find an answer online but I feel like I'm always running into this problem one way or another.

Here are some photos describing the problem:

1. I make a box for the floor of the room

2. I never extrude or inset because this causes diagonal edge problems later right? (inform me if I'm wrong) I'd usually connect the edges, then extrude the new faces.

but this time I needed to build walls that wouldn't effect the size of the original plain so I wanted to extrude the edges outward and then extrude them upward (see below)


Now my question is: how do I fix that dent on the corner?

here is what I've tried:

Selecting both faces on one side and extruding them.



Now sure this solves my problem... for now.

But I have these faces that aren't really connected and some how that bothers me.

I've tried welding
Target welding (Doesn't work either, Doesn't let me select vertices I want)

Connect (nothing happens)

Attach ( That's not for attaching parts within the same object right?)

Collapse (Doesn't work either, gives me the same result as weld)

Also tried options with edge select and face select but to no avail.

So you can either answer the first question or this one: how can I get these to sides to connect and be the same as if I connected and extruded as I mentioned in the beginning?

Thanks for your help in advance!

12-21-2009, 12:17 AM
Why didn't you just model it the way you wanted it in the first place? I see no need to have that gap in the corner before you extrude, since you don't even want that gap to be there after you extrude. I'd just redo the model, it's only like 30 seconds of work.

12-21-2009, 12:25 AM
The reason you can't weld them is that there is a poly on each side. welding that would result in double or hidden faces which is impossible in Edit Poly.

12-21-2009, 02:29 AM
it's not only for this example

some times there are things like that I want to put together

are you guys telling me there is no way to do that?

12-21-2009, 02:58 AM
I'm going to try to explain this in a manner I hope is easy to understand.

http://img189.imageshack.us/img189/5784/extrudeoutward.jpg (http://img189.imageshack.us/img189/5784/extrudeoutward.jpg)

Take the polygon I've highlighted in green and extrude it out so that it is ligned up with the edge (where the pink is). Take the polygon I've highlighted in yellow and delete it. Now, you should have 4 points where the pink is, simply merge the top two, then merge the bottom two.

I hope that made sense.

12-21-2009, 04:18 AM
awesome, problem solved.

12-21-2009, 04:20 AM
Good to hear :)

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