View Full Version : Creating a Goblin Head

 SeanJM12 December 2009, 05:06 PM: Pre-requisites: Anatomy of the Head (http://www.seanjmacisaac.com/index.php?option=com_content&view=article&id=9&Itemid=8) Proportions of the Head (http://www.seanjmacisaac.com/index.php?option=com_content&view=article&id=10&Itemid=10) ____________________________________________________________ tutorial is almost done, part 3 coming soon http://www.seanjmacisaac.com/3DFILES/3DIMAGES/Goblin.jpg Part 1: Creating a Basemesh from a Cube, the smart way. http://www.seanjmacisaac.com/T7D/Head_Modeling/Head_intro.png (http://www.seanjmacisaac.com/index.php?option=com_content&view=article&id=20&Itemid=17) In this video I start by sculpting a general face with a cube, then I resurface it. I then go through the nuts & bolts of why I layout my geometry in this way and teach you the why and the how. Part 2 http://www.seanjmacisaac.com/T7D/Head_Modeling/part3_header.png (http://www.seanjmacisaac.com/index.php?option=com_content&view=article&id=21&Itemid=17) In this video I go through my process of sculpting the basemesh head NOTE: http://www.seanjmacisaac.com/T7D/The%20Head/p2/notes/Gross_Facial_anatomy_landmarks_thumb.jpg (http://www.seanjmacisaac.com/T7D/The%20Head/p2/notes/Gross_Facial_anatomy_landmarks.jpg) Part 3 (Not yet posted) Unwrapping the Goblin and Texturing
SeanJM
12 December 2009, 06:19 PM
Updated with part 2

fktt
01 January 2010, 04:29 PM
Great, just the type of tutorial I need most! :D

Can't wait for the part 3!

Nogert
01 January 2010, 08:44 PM
What software is that, I only have 3ds max so I can't do that.

Animasta
01 January 2010, 08:59 PM