View Full Version : Point to Surface nConstraint Problem

12 December 2009, 04:15 AM
Hi, I'm completely new to Maya, just coming to the end of my intro to maya class. I'm having issues with my model's clothing.

This creature I designed has what's basically a skirt around it's waist. After doing the ncloth/collider stuff I selected all the verts on the top of the skirt, then shift-selected the model, then i went to nconstraint and did a point to surface.

It seemed to work, but I notice the skirt begin to slip in places when the model walks, and when i set up a turn table to showcase the model the skirt just goes nuts flying out as it slips down. how can i make it so the skirt stays on and isn't so sensitive to the spin of the turn table?

Please help!


CGTalk Moderation
12 December 2009, 04:15 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.