There is a new post in the Bone-Studio technology blog.
This time we publish to small things:
The first a sneak peak video about what is coming for the next months, a tutorial series that will explain how to do this smoke and how to integrate it with your 3dsmax scenes. (this is where blender will be involved, but it's a little secret...you know... hehehe)
The second is a small article about how to install mental ray shaders in 3d Studio Max.
We've been really busy, so the second part of the hair tutorial will be published the next week i think.
Hope you like it.