View Full Version : Mapping character with no upper body

12 December 2009, 10:59 AM
Hi! I have imported character, which has only legs and hips, other skeleton parts are missing.
Is it possible to characterize is somehow this way? Any dummy or null setting for mapping list in MB?


12 December 2009, 02:49 PM
If I understand you correctly, no, you can not characterize it without the upper body skeleton. But that being said, you can add those bones (in another app) and just not use them (don't skin them to anything).

Example: you can rig a mushroom with a human skeleton and just don't use the legs and arms (unless, of course, your mushroom has legs or arms). Keep those skeleton part just don't use them in your model.

That make sense?

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12 December 2009, 02:49 PM
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