View Full Version : Maya 2009 can't render physical subsurface scattering

12-02-2009, 02:30 AM
Maya 2009 can't render physical subsurface scattering, but Maya 7.0 can do.
here is the scense

please give me some suggestion.

thank you very much.

12-14-2009, 07:46 PM
Here's a bit of advice: Maya and Mental Ray change something every version. So if you want to render physical SSS, don't use one of the old LAMRUG examples.

Also, when you create an SSS shader, make sure the shader mode is set to what you need it to be. Check the documents on what those modes do ;)

CGTalk Moderation
12-14-2009, 07:46 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.