Is it possible to use symmetry with zApplink? Say I'm polypainting textures on my highpoly sculpt (which I'm going to bake to the lowpoly) and would like to use zapplink to take a shoulderpad into photoshop then drop some texture on it, would it be possible to mirror that to the other shoulderpad somehow?
I'm painting the highpoly model right now which doesn't have uvs.. If it was the low poly I would just mirror the uvs.
Is this possible? Any tips?