View Full Version : FBX Import Blinn looks like toon shader.

11 November 2009, 02:40 AM
So, I've been having this problem importing from Maya > Mud using FBX. The only way I've been able to fix it is setting the gloss to anything but pure black. I feel like there is something simple I'm overlooking.

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11 November 2009, 07:27 AM
same here... think there is no other wa y to fix it...

11 November 2009, 12:12 PM
Same here,from Max>Mud.latest .fbx plugin installed. But i'm also getting slowdowns as a result.

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11 November 2009, 12:12 PM
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