View Full Version : Rendering translucent...? Do not want :(

11 November 2009, 08:45 PM

I have a problem, i have a torso and head with basic texture and bump mapping. When i go to render an image it just comes out translucent which i do not want at all.
I can't figure out why it is doing this, transparency is set to black, the lambert icon in the hypershader does not appear to be translucent it's normal.

Hopefully some of the lovely people here can solve my problem :)

oh i am using maya 2009.

12 December 2009, 05:33 PM
Try graphing your shader in the hypershade - delete the connection from the file node to your lamber/blinn/whatever, and then manually connect the file to your color channel again. Sounds like it's connecting to the transparency channel automatically.

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12 December 2009, 05:33 PM
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