View Full Version : Strange...Displacement map error Zbrush to maya

11-22-2009, 08:21 AM
Hi friends ... I am having strange problem with displacement map...
It looks fine in closer render but while coming to long shot it shows problem at UV sews.
Help me PLease...

12-10-2009, 12:47 PM
When you generate your displ map have you selected smoothUV?

12-19-2009, 11:47 AM
Jeez, you have a good eye for detail ! the seams are barely noticeable.

have you touched up the displacement map in Photoshop or similar program ? so far, that's the only way i get ZBrush to output usable displacement maps. i go in to the map and use the "neutral gray shade" (maybe 127,127,127) and paint all the edges that have wierd artifacts.

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12-19-2009, 11:47 AM
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