View Full Version : Help with Face/Head Detail! Needed

11 November 2009, 04:15 PM (
(Without Meshsmooth it's 1,892 Polies, and I'm not using a ref)

Hi, could someone help me understand how I'd go about making a low face/head of this nature?

LINK: Or anyhing more anime'ish

I really believe I could do it, if I understood the method to go about making it.

- All help is appreciated

Heck, when/if I finish the face hopefully I can receive advice on methods to add even more detail to the model.

11 November 2009, 12:36 PM
For the face, it's a good idea to model poly-per-poly and lay your edgeloops around the muscles of the face. Especially if it later needs to be animated.

01 January 2010, 10:43 PM
oh wow someone responded thanks for the response i actually made a face even tho its not up to par with what i wanted ill post pics later thanks alot =] i have a new model that im working on now if you'd like to see heres a link

01 January 2010, 10:37 AM
Best advice i can give is to study other peoples' wireframes. There are so many really great game character artists around and tons of tutorials/makings of etc... just run a google search.

Here's an example of a nex-gen game character workflow: Streetcop (

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01 January 2010, 10:37 AM
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