View Full Version : Problem using Mental Ray Batch Bake

11 November 2009, 06:45 PM
Hi everyone. I'm new on yours forums and using Maya too. My problem is when I try to use batch bake with mental ray, I'm Using NURBS. The exported textures looks so bad, I can see some lines crossing it. is There a way to fix it?

Before Baking (

After Baking (

Texture Baked (

Baking Options using. (

Thanks in advance. I really need your help.

11 November 2009, 07:57 AM
Thanks for your help.

11 November 2009, 11:08 AM
Did you try to convert nurbs to polygons? Check UV maps after that. Settings looks OK.

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11 November 2009, 11:08 AM
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