View Full Version : Fluid inside volume shader object

11 November 2009, 10:03 PM

Is it just me, or is there no way to render a fluid object inside an object that has an volume shader asigned?

I was trying to render a fluid inside an object that has a parti_volume shader to have light fog effects.
Whenever I assign the volume shader the fluid object disappears. I tried everything in the render globals. Setting auto volume on and of, etc.

Hope there is someone who encountered this problem before.

CGTalk Moderation
11 November 2009, 10:03 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.