View Full Version : antialiased lines...

05 May 2002, 04:48 AM
hi everybody :) i was wondering if there is anyway to get antialiased in xsi 2.0 like like u can in max with the maxXtreme drivers for quadro's? currently i have a old school quadro, gonna be upgrading to quadro dcc in a few days. my second question was, has anybody experienced extreme blurring when making the render region in the camera view? it happens when all four views are shown ie front side top camera. once i go into full vew in camera view then the problem disappears...

05 May 2002, 01:43 PM
dont know about the quadro but i have a gforce 3 and in the openGL settings i can choose to override any application AA settings and go for 2x or 4x (and a few others) might wanna try that.

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