View Full Version : Modelling Myself

11 November 2009, 06:58 PM
Hello all,

Im going to attempt modelling myself based around 5000-8000 poly limit. This model will be based to support most games engines.

I've made a start already....

11 November 2009, 01:37 PM
So whats the question? You are probably posting in the wrong forum. To get crits and comments, post this in the WIP-Section...

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11 November 2009, 01:37 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.