I tried all the afternoon without success to resolve a problem with the Fillet Blend Tool.. :banghead:
Basically, I have nurbs surfaces that I try to join together using the fillet blend tool. The result is always completely random. Even if I reverse right/left, uncheck auto/Normal.. Can't have the result I'm looking for!
It might be easier with pictures:
That's what I'm trying to achieve:
That's my nurbs surfaces:
That's my best result so far:
here's the Maya file : http://www.mediafire.com/?sharekey=f9190c95252f09d4e62ea590dc5e5dbbe04e75f6e8ebb871
Is there someone that could help me with this? Thanks!!