View Full Version : Realtime Fluid Animation Demo

10 October 2009, 06:40 PM

Demo:UFO(United Fluid Objects)
created by
German Zamorano:3d Model artist who is responsible from sketch to models,textures in 3dsmax
Personal website:
Wang Jing:Shader artist who is responsible for whole production within Quest3d and shader development.
Personal website:

Background music is from ( goes to them.


Left mouse button+Arrow up/down/right/left:Control camera
Right mouse button:Show and hide author's info
Key F:Fly mode
Key G:Walk mode
Space bar:Reset camera position

Another realtime car show demo


11 November 2009, 06:37 PM
The UFO demo was interesting. I couldn't get the water sim to behave nicely tho, even at 640x480 it was very choppy, while the rest of the scene was very smooth. Would be nice to see different shaders on each spaceship.

11 November 2009, 11:45 AM
Thanks for the reply.The speed of fluid playback was set to fixed rate during the process of production that was irrevelant to the screen resolution.

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11 November 2009, 11:45 AM
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