View Full Version : Camera options, change the eye level.

10 October 2009, 11:43 AM
Hello everyone,

I have a quick question.
I have gotten an assignment to build one of Eschers drawings (ascending/descending) in 3D.
Now as some of you might know, the drawings is made in a specific perspective and the eye level is above the horizon (not in the middle of the picture)

So i have to move the Camera_aimShape above the object.
But the problem is that the camera lens is locked to the aimShape beeing in the middle.
So I'm wondering if there is anyway to make this work.
I played around with the camera settings and got a similar effect
by changing the Film Back->Film translate to 0.000 - 0.600, but this doesnt seem to work in all the viewports (it doesnt lock) and it doesnt correctly render it.

(I hope this all makes sense)

If anyone has an idea, thanks in advance.


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10 October 2009, 11:43 AM
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