View Full Version : Kill Opaque Particles

10 October 2009, 03:48 PM
How can I kill opaque particles? I want any particle that is 0% opacity to die.

I tried:

nParticleShape1.lifespanPP = 0;

But it doesn't seem to work. Help is appreciated. Thanks!

10 October 2009, 04:07 PM
I just made some test and that expression seems to work fine with me.. just make sure that the lifespan mode is set to "lifespanPP only", and that the expression to kill the particles is evaluating in runtime... other than that I have no clue what might be causing that problem

10 October 2009, 05:56 PM
Lol, sorry. LifespanPP Thanks for the info, much appreciated.

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10 October 2009, 05:56 PM
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