I want to try using Fluid effects now, and my first project I'm trying is to make smoke flow through a slightly complicated bong. I want to make it start at the bowl, and flow into the bottom (where I would also like water to be sitting in), then up out of the water, up the bong pipe and out the top.
Now I'm confused about a few things..
Firstly, why does the emitter require a container? Why can't it flow freely, just placing the emitter wherever you want. Or is there a way to do so?
Second, I placed the bong inside the container, with the emitter inside the bong base. I set it to collide with it of course and hit play. The smoke doesn't seem to want to generate when inside the bong.
So I'm wondering if someone could please help me out with how I would go about doing this properly. Much appreciated, thanks.
Here's a render of the bong and some wine glasses I made: