I am working on a cartoon pilot in 3d and I have slight problem with the rigs. I decided to use FBIK as rigs since it must be made fast and I liked the potential of this rig. However here is what happen.
When I create a reference with a character everything goes fine for the first one. I place it somewhere in the universe then I create another reference the humanIK node gets back to the center of the universe.
HOWEVER as I was typing this... I found something. If I save the scene and reopen it between referencing, there is no problem...