LC #42 Pipers Alley

View Full Version : Connect SoftBody to emitter.

10-08-2009, 01:32 PM
Hi guys, well, its my turn to ask the question now :applause:
Dunno why im having such a hard time with something that should be sooooo easy.
What im trying to do is connect my soft body particles to a custom emmiter and let that emitter control the shape of my softbody. Ive seen a tutorial somewhere over the net some time ago, but i havent been able to find it again.


10-08-2009, 01:34 PM
it should help you, there are some other great tips on the site of David Schoneveld

see you

10-08-2009, 01:45 PM
Thanx a lot! That was the tut i was looking for! :bounce:

10-08-2009, 01:53 PM
Well, i believe that wont do the trick. I need to make some sort of softbody to move like a snake, like on a path, but i need the tail to move dynamically. Any thoughts on that?

10-08-2009, 08:28 PM
you could use ncloth ;)

10-08-2009, 10:12 PM
there are alot of ways to do this


duncans got a great video doing it here using n cloth

10-09-2009, 01:35 PM
I went for the easy one :P
Hair attached on a hidden nurbs plane, and then use that hair as a wire deformer on my "snake", just path constraint my nurbs plane and voilá! :bounce:

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10-09-2009, 01:35 PM
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