View Full Version : Aliasing

10 October 2009, 06:31 PM
Anyone know why jaggies are evident on the stamped geometry? The mesh is at 5mio. The stamps are following the flow of an edgeloop. Surely at 5mio there should be very little aliasing.


10 October 2009, 11:49 AM
You might have to blur your stamp a bit. Not much, just enough for the pixels to have some brightness variation across the transition.

10 October 2009, 04:37 PM
cheers mate.There's a slight feather on it but obviously not enough.A 5 pixel or so blend to 50% grey might do the trick.

10 October 2009, 05:00 PM
you should also use 32-bit greyscale files for things like that. do your blur in PS after converting it to 32-bit so the gradation is in 32-bit

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10 October 2009, 05:00 PM
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