View Full Version : Visible Seams.


musashidan
09 September 2009, 01:47 PM
Anyone know why texture seams become visible as i step up levels? The right image is 1 level up from the left.I'm on 2010 and i don't remember having this trouble in 2009.

cheers.

http://i644.photobucket.com/albums/uu167/musashidan/Untitled-2.gif

oglu
09 September 2009, 07:08 AM
maybe you have turned on smooth uvs in the subD options..?

musashidan
09 September 2009, 08:41 AM
maybe you have turned on smooth uvs in the subD options..?

Isn't this only for map-extraction? My problem occurs from just painting across a seam.
The screenie above is just a white paint applied across the seam.

oglu
09 September 2009, 10:18 AM
have you imported new uvs on a model using uv tiles..?
and preprocession on load on..?

musashidan
09 September 2009, 04:39 PM
Yes i surely did.i imported Uv's after some sculpting and i had pre-procession on load set to 1.

oglu
09 September 2009, 07:02 AM
set it to zero and try to import the uvs again... i had the same problem a month ago...
maybe you have to build a new scene...

musashidan
09 September 2009, 02:59 PM
Thanks for that.Certainly an important detail to bear in mind.

CGTalk Moderation
09 September 2009, 02:59 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.


1