XM Magdalena 3D print, GGeorgy (3D)
LC #42 Pipers Alley

View Full Version : Quick Question

09-28-2009, 05:39 AM
is it ok to move 1 vertex in the quad in different normal positions? cause it distorts the polygon soo badly, well in my point of view... im still not as experienced in this, but taking normal into the equation it would actually have 2 if you move just 1 vextex out of its normal instead of 2...
well i didn't made myself clear ill send a picture

09-28-2009, 05:51 AM
another quick question is there a tool to check the flow of the polygon topology?

09-28-2009, 06:00 AM
wow so many questions :P lol soo sorry, but is there any way to mark the points you have to clean, i mean the parts where you find the triangles and N-gons stuff like that, you want to remove...

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